- The game's radar should scale better in widescreen resolutions. No more 'egg of finding'
- The sa-mp.cfg option nohudscale=1 and /hudscalefix client command can be used to toggle the radar scale fix
- A bug introduced in 0.3.7-R2 PlayerPlaySound with sound ID 0 is fixed
- Actors should be able to rotate again
- The game timer wrapping could bug out functions like InterpolateCameraPos
- More checks in the client for bad data (unoccupied sync, character aiming up/down)